The player character will be able to enter a randomly generated instance based on their current world map location type(forest, grass, cliff, beach etc.) by pressing the designated button, and be able to explore a randomly generated area for treasures, and crafting materials. Traps, monsters, puzzles, and even mazes may appear during these randomly generated areas, and they scale in difficulty based on the players current teams average level.
The purpose of this is to create an endless supply of resources for the player character to create in order to be able to craft what ever they need by earning it. There will also be secret events hidden withing these instances, along with special side quests and other nice easter eggs.