June went very well, social networking is climbing steadily, and almost complete, work with Grave Prosperity has been going great, and the other games with us seem to be pushing forward as well, with no highlights yet, but no pressure either.
-Complete social networking setup and write a guide for it to show others how to advertise effectively
-Acquire more staff to help with operations, need the odd job person.
-Setup our skype service so people can screen share to work from separate locations(no camera needed)
-Continue conceptual design of our internal game
Not much, taking things slow and steady.
-Setup our skype service so people can screen share to work from separate locations(no camera needed)
Not much, taking things slow and steady.